Here we go again. I'm always late with my blog posts. Even when I write a schedule I'm still late. Sorry, but I'm going to have to postpone Type to Learn (and the other stuff I had planned) if I want to keep up with my schedule. I'll be making a filler video on Friday (a filler video that was planned for Friday anyway), then I hope to be back to my regular schedule by next week, assuming I can get the footage I need.
While we're on the subject of filler, anyone remember LodgeNet? I realize this isn't the most obscure thing to talk about, but I feel like LodgeNet is becoming less common and more obscure as time goes on. So what am I talking about?
LodgeNet was/is a system in hotels (hence the "lodge" part) whereby you could watch movies on pay-per-view, view hotel services, listen to music and play video games.
Yes, you read that last part correctly: you could play video games at your hotel. But of course, it cost money: 6 bucks an hour, to be specific. This is why my parents didn't let me play games when we went to hotels, unless I brought one of my handhelds with me (back when LodgeNet was still common, I didn't have any home consoles).
No, no, no. My nostalgia didn't come from playing games or watching movies (which our parents did let my sister and me do once). Rather, it comes from the freaking "LodgeNet Welcome Channel". Over the years, the Welcome Channel changed a bit, but the basics stayed the same. You'd turn on the TV and it would immediately go to the channel and say "Welcome, and thank you for choosing our hotel. We hope you enjoy your stay with us!" Or occasionally, "Welcome to (area), and thank you for choosing (name of hotel). We hope you enjoy your stay with us!" Some versions had it repeat the message in Spanish, French, and German. During all this time, this amazingly awesome and cheesy piano piece played. I wish I knew what it was called, and I really wish I could find a full-length, high quality version of it.
Later versions went into detail about all the cool extra stuff you could do on your TV, but the very first versions (which are what I'm nostalgic for) had only one message besides the welcome message: "Press the yellow Menu button for movies, video games, and hotel services." or something to that effect. I do remember "Press the yellow Menu button," and that's about it. That really sucks. I so wish I could find the full version of that intro, but the only videos I can find are of the newer versions of LodgeNet, some of which don't even use that awesome piano song.
It's possible to purchase LodgeNet remotes, game controllers, and even the boxes themselves on eBay. Sadly, they would serve no use and wouldn't actually allow me to re-create the experiences I had with that welcome channel, since everything was on a server (hence the "net" part). Yep, it worked the way Classworks worked: you'd have a server that held all the main software, then you'd use a device (in this case a set-top box rather than a computer) to interface with the network server and the software. So, where's the LodgeNet server software itself? Who knows? If I would ever come across that, I'd pick it up in a heartbeat, but sadly, that doesn't seem likely. It's about as likely as finding an old copy of Classworks.
Sorry for the random post, but it's just something I wanted to talk about. Friday is going to be a video about Quiz Show, a game I made a post about even though I have no pictures of it. Some parts of the post are better heard than just read. I hope you enjoyed your stay with--no. That's not going to end right.
-Johnny
Monday, October 19, 2015
Sunday, September 20, 2015
Mathosaurus
Hooray, I'm only 2 days late with this post! That's a record.
Like I promised, today I'm going to talk about a very obscure Apple II game that I played in Kindergarten: Mathosaurus, by Micrograms. Here's the video.
Now, this is the first Apple II game I'm covering here, so I'll have to explain something for those unfamiliar with it: the Apple II was Apple's first successful attempt to break in to the personal computer market. Before the Apple II was, of course, the Apple I, and afterwards they tried to make machines like the Lisa and the Apple III. However, these proved to not be very popular.
The Apple II, like every personal computer of its time, had no mouse, because it didn't have a graphical user interface (GUI), because that wasn't a thing yet. As such, the only method of interface with the Apple II was a keyboard, or a joystick if you were playing a game that used one.
This one did not. When you boot up this game (normally by putting the floppy disk in the drive and then turning the computer on), you're greeted with a very simple title screen.
After you PUSH RETURN (or Enter, as the case may be), you're greeted with a very simple game selection menu.
From here, you use the Space bar to select your choice, then press Return/Enter to confirm your selection. The games themselves are very simple and a little bit boring, but hey, that's Apple II for ya. Now, one thing that games like Math Blaster had over this was that the games all had clever names. In this, the games are just called what you'll be doing in them. But not to worry, I've come up with my own names for them!
The first one is what I call "Egg Counting". You're given a number and you're supposed to find a set of that number, represented by eggs.
As usual, you use the space bar to select the right set, then press Return. If you've selected the right one, it just tells you "Good." Then a Pterodactyl appears at the top of the screen.
Once the top of the screen is filled with Pterodactyls, some of the eggs that are left hatch. The game tells you to press Return again, then you go back to the main menu.
The next game is "Dino Counting". Same as Egg Counting, except you're given a set of dinosaurs and you're supposed to choose the correct number for the set.
When you get one right, a blue dinosaur holds a sign up that says "Good!"
Once you get enough right, that same blue dinosaur holds up a different sign that says "Good Job" and does a little dance.
The other four games are actually only two games, but with different goals. I'll call them "Ice Cream I/II" and "Balloonasaurs I/II".
In "Ice Cream I", you are supposed to count the number of ice cream scoops one dinosaur has and give the other one, Spike, the same number.
If you got it right, the bell on the cart rings, Spike nods, and you move on to the next screen. Note that you don't get to see Spike eat the ice cream at all.
After doing this a few times, another dinosaur comes down and eats all of Spike's ice cream.
In "Ice Cream II", the other guy is just reading a book. Spike demands he receive a certain number of ice cream scoops, no more, no less.
Once again, Spike never gets to eat the ice cream. After you serve him enough times, that same dinosaur comes down and eats every scoop again. Man, Spike just cannot catch a break, huh?
In "Balloonasaurus I", you have to choose which dinosaur has more balloons.
And... that's it. After a few times, the one with more balloons floats up.
"Balloonasaurus II" is the exact same thing, except you're choosing which dinosaur has fewer balloons.
After a few correct choices, you get to watch the dinosaur that has fewer balloons fall down to the ground below.
And that's it. There's no score, no certificate, no rewards other than just some animations at the end. Good grief this game is boring. And to make matters worse, Micrograms made another Mathosaurus game, called Mathosaurus Computation! And no, I'm not going to review that one; it's even more boring than this one!
Sadly, the nostalgia does not save this one. Mathosaurus gets a failing grade.
I guess I was very easily impressed by computer games when I was little; even though I had a Windows computer (the beloved Compudyne, which still works, by the way), I was madly in love with this game. The only other Apple II games I played at my elementary school were "School Bus Driver" by Fisher Price and "Quilting Bee" by MECC. Sadly, I can't find either of these games anywhere. I do know School Bus Driver was also released for MS-DOS, but as far as I know, Quilting Bee wasn't. It was also one of the final Apple II games ever released.
As for Mathosaurus, there was actually a Windows release later on, and that one is still being sold! ...In unit purchases and site licenses only. I also see it pop up on eBay once in a while, but not this one. And now I see why.
Anyway, the next game will be another edutainment game (apparently I can't stay away from those), Type to Learn. Man, I have fond memories of that one. Just remember to watch out for dinosaurs the next time you eat ice cream. They'll do anything for ice cream. See ya next time!
-Johnny
Like I promised, today I'm going to talk about a very obscure Apple II game that I played in Kindergarten: Mathosaurus, by Micrograms. Here's the video.
Now, this is the first Apple II game I'm covering here, so I'll have to explain something for those unfamiliar with it: the Apple II was Apple's first successful attempt to break in to the personal computer market. Before the Apple II was, of course, the Apple I, and afterwards they tried to make machines like the Lisa and the Apple III. However, these proved to not be very popular.
The Apple II, like every personal computer of its time, had no mouse, because it didn't have a graphical user interface (GUI), because that wasn't a thing yet. As such, the only method of interface with the Apple II was a keyboard, or a joystick if you were playing a game that used one.
This one did not. When you boot up this game (normally by putting the floppy disk in the drive and then turning the computer on), you're greeted with a very simple title screen.
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And also a little bit creepy. |
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Note the "cool" dinosaurs in the upper right and lower left. |
The first one is what I call "Egg Counting". You're given a number and you're supposed to find a set of that number, represented by eggs.
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EGGS! Eggs! E-double-g-s, eggs! |
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Could they at least have added an exclamation mark? |
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Awww, baby dinos! How cute! |
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GAH! This is even more creepy than the title screen! |
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Wow, Barney really let himself go. |
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He does NOT, however, make a little love. Good. |
In "Ice Cream I", you are supposed to count the number of ice cream scoops one dinosaur has and give the other one, Spike, the same number.
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At least they don't complain about the flavors. |
After doing this a few times, another dinosaur comes down and eats all of Spike's ice cream.
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Who knew dinosaurs loved ice cream so much? |
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Not even a "please"? |
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...Actually, scratch that; he deserves it for being so rude. |
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...Why's the one guy wearing shoes? I just noticed that now. |
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"So long, sucka!" |
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"I've heard of being high, but this is ridiculous!" |
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"It was nice hanging with you!" |
Sadly, the nostalgia does not save this one. Mathosaurus gets a failing grade.
I guess I was very easily impressed by computer games when I was little; even though I had a Windows computer (the beloved Compudyne, which still works, by the way), I was madly in love with this game. The only other Apple II games I played at my elementary school were "School Bus Driver" by Fisher Price and "Quilting Bee" by MECC. Sadly, I can't find either of these games anywhere. I do know School Bus Driver was also released for MS-DOS, but as far as I know, Quilting Bee wasn't. It was also one of the final Apple II games ever released.
As for Mathosaurus, there was actually a Windows release later on, and that one is still being sold! ...In unit purchases and site licenses only. I also see it pop up on eBay once in a while, but not this one. And now I see why.
Anyway, the next game will be another edutainment game (apparently I can't stay away from those), Type to Learn. Man, I have fond memories of that one. Just remember to watch out for dinosaurs the next time you eat ice cream. They'll do anything for ice cream. See ya next time!
-Johnny
Friday, September 11, 2015
5 Obscure Things I Only Vaguely Remember
Today I wanted to talk about some things that are so obscure, I don't even remember what they were called. I've made a video, but I wanted to give you a sort of Cliff's Notes version here as well for those who don't want to listen to my terrible audio and hear me clearing my throat a dozen times. (EDIT: I've figured out three of them now. One is still bugging me, and the other I'm starting to not care as much anymore.)
1. Those Toy Phones I was Hinting At a While Back
For those who have been reading this blog for a long time, you may recall that I was hinting at making a post about some toy phones. I ultimately decided not to, because A) I don't have any of them anymore, and B) I don't have pictures of any of them.
But I wanted to talk about them anyway. There were three that I knew of: one that was space-themed and said "Star Patrol" on the label, one that was police-themed, and one that was ambulance-themed. Now, what do I mean by "themed"? Well... it's kind of hard to describe.
See, each phone had three rows of three buttons. On the Star Patrol one at least, the buttons were blue, yellow, and orange, I believe in that order. The blue row would play one sound, the yellow row another, and the orange row a third.
Example: The Star Patrol one said "Alien ship! Warp speed!" when you pressed a blue button, and then played this awesome sound that I can't describe, so you'll have to watch the video to hear me imitate it. The yellow row said "Alien ship! Shields up!" and played a different sound. The orange row just said "Warp speed!" and played the first sound then the second sound. For the ambulance one, the blue row would play an ambulance siren, then a guy would say "Emergency! 911!" then it would play the ambulance siren again. I don't remember the other rows. For the police one, the blow row played a police siren, followed by a police officer saying "Slow down car!", followed by... something that I swear sounded like gunshots or something. The yellow row played the siren, then had the police officer say "Slow down car! Emergency!" than played the banging or whatever sound again.
2. An Orange Arcade Game with a Row of Numbered Buttons
I know, kind of a specific (and weird) description, but hear me out. I remember next to nothing about this game. I remember how it looked--it was orange and had a row of numbered buttons, like I said--and that when you put in a token, it would say "Get ready to play!" followed by a group of different people saying what I think was the name of the game, except how I heard it as a kid makes no sense (to me it sounded like "The Claaaaaaaaw Batter!!"). (EDIT: It's actually called Jungle Joggers. Time to forget I completely misheard it.)
That's... really all I have to say about that game. Let's move on to the next one, shall we?
3. An Arcade Game Themed Around Space
So, this one I have very fond memories of. I would play it all the time at Chuck E Cheese's. Unfortunately, what I don't remember is the name. I do remember this: you had a joystick, kind of like the kinds used in crane games, but instead of moving a crane, you were moving this electromagnet. You would use it to pick up metal discs (silver in the center and blue around the edges) and put them in the center.
Every time you picked up a disc, or dropped one, or put one back in its place, a guy would say "Mission Control, we [something I was never able to hear because it was too loud in there all the time!!]" So not only is it frustrating that I can only remember part of what someone said in the game, it's also frustrating that I can't remember what it was freaking called! Honestly, does anyone remember this other than me? Argh, I can hardly stand it! (EDIT: This one is called Total Eclipse, not to be confused with a video arcade game of the same name.)
4. A Computer Game I Played in Kindergarten
I was in Kindergarten in 1999 and 2000. Our teacher had a few computer games that she would let us play. Some of them were on the Apple II, and some of them were on the Mac. I remember playing Reader Rabbit's Kindergarten and JumpStart 1st Grade Math for the first time in that Kindergarten classroom.
But I also remember playing a few more... obscure computer games. Like this one! I distinctly remember these things about this game:
* You started out in some space station type hub world thing. When you clicked on some switch or something somewhere, the gravity would turn off, and things would start floating around, all while "Beautiful Blue Danube" played in the background.
* There was some sort of frog guide who accompanied you (it was not Thaddeus Pole or that frog from the JumpStart games, that much is for certain).
* One scene that you could go to had a radio tower or something which, when clicked on, would play a clip of a guy saying "This is Bag Bad Joe (?) reporting live from Springtown!" followed by giving a report of... something. I would click on that all the time because I thought it was the funniest thing, for some reason.
With the frog and the space station, some of you may be thinking it was Explorapedia. But it wasn't. Remember, this was a Mac game. Explorapedia was a Microsoft product, and was only made for Windows. Though the hub (and Thaddeus Pole) made me think that was it as well. (EDIT: I've finally figured this one out: it was called "Let's Pretend! Volume 2: Space is Our Playground!" At least, I'm 99% positive it was this one. Now I just need a copy or video footage to confirm for certain.)
5. Another Computer Game I Played in Kindergarten
Man, I played a lot of obscure computer games in Kindergarten! This one was also on the Mac, and again, I remember very little about it. The only thing I remember is that there were these multi-colored aliens (I think red, blue, and purple), and you had to put them back in their places. After you did, they flew away. They would say things like "Good. Bye. Earth. Ling." and "I'm going now..." and whatever they said had a weird, funny audio effect on it.
Now, this one I kind of have a bit of hope for. I went to TV Tropes' "You Know That Show" about this one and... at least I got someone who knew what I was talking about. And like me, that person apparently used to have nightmares about this game. So I'm optimistic.
And that ends the main topic of this blog post. My question for this week is: Does anyone other than me remember any of these things? I sure hope so, because I don't want these to drive me insane like Learning Voyage almost did.
But onto another topic: as I said in my last post, I'm hoping to post more regularly here, and my next topic is going to be--guess what?--a computer game I played in Kindergarten, specifically one of the aforementioned Apple II games: a little-known game called Mathosaurus. So it's the Return of the Computer Games! Games! Games... Okay, there's no way I can save that joke.
Anyway, see ya next week! I'm going now...
-Johnny
1. Those Toy Phones I was Hinting At a While Back
For those who have been reading this blog for a long time, you may recall that I was hinting at making a post about some toy phones. I ultimately decided not to, because A) I don't have any of them anymore, and B) I don't have pictures of any of them.
But I wanted to talk about them anyway. There were three that I knew of: one that was space-themed and said "Star Patrol" on the label, one that was police-themed, and one that was ambulance-themed. Now, what do I mean by "themed"? Well... it's kind of hard to describe.
See, each phone had three rows of three buttons. On the Star Patrol one at least, the buttons were blue, yellow, and orange, I believe in that order. The blue row would play one sound, the yellow row another, and the orange row a third.
Example: The Star Patrol one said "Alien ship! Warp speed!" when you pressed a blue button, and then played this awesome sound that I can't describe, so you'll have to watch the video to hear me imitate it. The yellow row said "Alien ship! Shields up!" and played a different sound. The orange row just said "Warp speed!" and played the first sound then the second sound. For the ambulance one, the blue row would play an ambulance siren, then a guy would say "Emergency! 911!" then it would play the ambulance siren again. I don't remember the other rows. For the police one, the blow row played a police siren, followed by a police officer saying "Slow down car!", followed by... something that I swear sounded like gunshots or something. The yellow row played the siren, then had the police officer say "Slow down car! Emergency!" than played the banging or whatever sound again.
2. An Orange Arcade Game with a Row of Numbered Buttons
I know, kind of a specific (and weird) description, but hear me out. I remember next to nothing about this game. I remember how it looked--it was orange and had a row of numbered buttons, like I said--and that when you put in a token, it would say "Get ready to play!" followed by a group of different people saying what I think was the name of the game, except how I heard it as a kid makes no sense (to me it sounded like "The Claaaaaaaaw Batter!!"). (EDIT: It's actually called Jungle Joggers. Time to forget I completely misheard it.)
That's... really all I have to say about that game. Let's move on to the next one, shall we?
3. An Arcade Game Themed Around Space
So, this one I have very fond memories of. I would play it all the time at Chuck E Cheese's. Unfortunately, what I don't remember is the name. I do remember this: you had a joystick, kind of like the kinds used in crane games, but instead of moving a crane, you were moving this electromagnet. You would use it to pick up metal discs (silver in the center and blue around the edges) and put them in the center.
Every time you picked up a disc, or dropped one, or put one back in its place, a guy would say "Mission Control, we [something I was never able to hear because it was too loud in there all the time!!]" So not only is it frustrating that I can only remember part of what someone said in the game, it's also frustrating that I can't remember what it was freaking called! Honestly, does anyone remember this other than me? Argh, I can hardly stand it! (EDIT: This one is called Total Eclipse, not to be confused with a video arcade game of the same name.)
4. A Computer Game I Played in Kindergarten
I was in Kindergarten in 1999 and 2000. Our teacher had a few computer games that she would let us play. Some of them were on the Apple II, and some of them were on the Mac. I remember playing Reader Rabbit's Kindergarten and JumpStart 1st Grade Math for the first time in that Kindergarten classroom.
But I also remember playing a few more... obscure computer games. Like this one! I distinctly remember these things about this game:
* You started out in some space station type hub world thing. When you clicked on some switch or something somewhere, the gravity would turn off, and things would start floating around, all while "Beautiful Blue Danube" played in the background.
* There was some sort of frog guide who accompanied you (it was not Thaddeus Pole or that frog from the JumpStart games, that much is for certain).
* One scene that you could go to had a radio tower or something which, when clicked on, would play a clip of a guy saying "This is Bag Bad Joe (?) reporting live from Springtown!" followed by giving a report of... something. I would click on that all the time because I thought it was the funniest thing, for some reason.
With the frog and the space station, some of you may be thinking it was Explorapedia. But it wasn't. Remember, this was a Mac game. Explorapedia was a Microsoft product, and was only made for Windows. Though the hub (and Thaddeus Pole) made me think that was it as well. (EDIT: I've finally figured this one out: it was called "Let's Pretend! Volume 2: Space is Our Playground!" At least, I'm 99% positive it was this one. Now I just need a copy or video footage to confirm for certain.)
5. Another Computer Game I Played in Kindergarten
Man, I played a lot of obscure computer games in Kindergarten! This one was also on the Mac, and again, I remember very little about it. The only thing I remember is that there were these multi-colored aliens (I think red, blue, and purple), and you had to put them back in their places. After you did, they flew away. They would say things like "Good. Bye. Earth. Ling." and "I'm going now..." and whatever they said had a weird, funny audio effect on it.
Now, this one I kind of have a bit of hope for. I went to TV Tropes' "You Know That Show" about this one and... at least I got someone who knew what I was talking about. And like me, that person apparently used to have nightmares about this game. So I'm optimistic.
And that ends the main topic of this blog post. My question for this week is: Does anyone other than me remember any of these things? I sure hope so, because I don't want these to drive me insane like Learning Voyage almost did.
But onto another topic: as I said in my last post, I'm hoping to post more regularly here, and my next topic is going to be--guess what?--a computer game I played in Kindergarten, specifically one of the aforementioned Apple II games: a little-known game called Mathosaurus. So it's the Return of the Computer Games! Games! Games... Okay, there's no way I can save that joke.
Anyway, see ya next week! I'm going now...
-Johnny
Tuesday, September 8, 2015
So Very Sorry
Okay. Here I am writing yet another apology. As you can probably tell, I've been inactive here for quite some time. The reason is simple: I've been preparing for school stuff. Now I'm back in school, so things should be a little less hectic. I've also switched schools (long story, don't want to go into details), and where I'm going now has very few classes on Fridays. I have none. Thus, I will have Fridays mostly free to write stuff.
As for why I haven't done stuff about the tapes? I've realized that it would take a lot of time and effort to do those, more so than computer games, where I would just have to open the game or emulator, open my screen recorder, and start recording. For the tapes, it's a bit more complicated; I have two tape players I can record from, one of which converts to a digital format, which loses quality, and the other of which I would need to connect to another computer, which requires me to haul up my monitor and speakers and hook everything up, which is a huge mess and a huger hassle because I don't keep my cords tidy like I should.
All this is to say: I'm going to have to wait on the tapes I was talking about for a bit more. I also have a couple of obscure records that I want to talk about, so I've decided that December, which is three months from now, will be "Tapes and Records Month", provided I don't have some computer games that I wanted to talk about by then.
Yes, I actually have a schedule now! To give you a bit of a preview, on Friday I'm going to make a video where I talk about 5 obscure things I only barely remember. After that, it's The Return of the Computer Games! ...Which means I'm going to talk about computer games yet again. The more things change, I guess.
But speaking of computer games, there's a chance I may be getting a copy of Classworks Gold soon! Notice I said "chance" and "may". Don't get your hopes up too high. I can't go into details now, but I will say that if I can't get Classworks, I may be able to get some other educational computer games, hopefully also obscure.
Well, that's about it! See you on Friday with my video!
-Johnny
As for why I haven't done stuff about the tapes? I've realized that it would take a lot of time and effort to do those, more so than computer games, where I would just have to open the game or emulator, open my screen recorder, and start recording. For the tapes, it's a bit more complicated; I have two tape players I can record from, one of which converts to a digital format, which loses quality, and the other of which I would need to connect to another computer, which requires me to haul up my monitor and speakers and hook everything up, which is a huge mess and a huger hassle because I don't keep my cords tidy like I should.
All this is to say: I'm going to have to wait on the tapes I was talking about for a bit more. I also have a couple of obscure records that I want to talk about, so I've decided that December, which is three months from now, will be "Tapes and Records Month", provided I don't have some computer games that I wanted to talk about by then.
Yes, I actually have a schedule now! To give you a bit of a preview, on Friday I'm going to make a video where I talk about 5 obscure things I only barely remember. After that, it's The Return of the Computer Games! ...Which means I'm going to talk about computer games yet again. The more things change, I guess.
But speaking of computer games, there's a chance I may be getting a copy of Classworks Gold soon! Notice I said "chance" and "may". Don't get your hopes up too high. I can't go into details now, but I will say that if I can't get Classworks, I may be able to get some other educational computer games, hopefully also obscure.
Well, that's about it! See you on Friday with my video!
-Johnny
Monday, July 20, 2015
Some Updates and a Request for Help
First off, what's up with me? Not much. Some family stuff came up, so that's why I haven't made a post in forever.
Surprise of surprises, this post is not going to be about that tape. That seems to be a theme with this blog: I keep saying my next post is going to be about something, and then for one reason or another, I realize that I have to write about something else instead. In this case, I have some updates I wanted to share with you guys.
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Let's start with a few updates on one of my earliest posts: the one about the Playskool Talk-Back Voice Recorder (no relation to the Yak Bak). First of all, that's how it was spelled, not Talkback as I had put it on my blog post.
Second, I've finally found one! ...On an auction sight. And it's been sold. But I can't see for how much because that requires an account. A paid-for account. I can't even share the pictures here because of copyright.
Third, the sound effects. I remembered three of them: one was a spring, one was a monkey, and one was a telephone. Looking at the picture, I can see another one: a bicycle horn. ...Well, the label is actually of a French horn or a trumpet or something, but I distinctly remember that the sound was a bike horn.
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Next, I want to talk a bit about Learning Voyage and Classworks. These two have been my obsession recently. I have been trying so hard to find out more about them, but nothing doing. In the case of Learning Voyage, I don't even know who's behind them, Learningways or Davidson. I also don't know if they were exclusively for schools or not. If it was Learningways and not Davidson, then they probably were only for schools, which means I won't find a copy very easily. But that still wouldn't explain why I saw the intro cutscene on YouTube years ago.
Classworks at least has their old website archived, so I can still take a look at drawings of how the box looks, and I can also confirm that it originally came in two "pieces": one for the server and one for the workstations (those are the actual computers in the schools, which connect to the server that stores all the data).
I may see if I can talk to the principal at my old elementary school, and see if by some miracle they still have their old Classworks discs. Other than that, I'm running out of places to try and find old educational software for schools. Thrift stores are certainly an option, as are flea markets, but I wouldn't count on being able to find any of that stuff there. I can hope, and I can dream, but it's incredibly unlikely that I'll be able to find any of these nostalgic games again.
At least, by myself.
This is where you guys come in: please help me! Anyone who comes across or happens to have a copy of any of this software (Learning Voyage: Sand Trapped!, Learning Voyage: Swamped!, or Classworks Gold Edition), I would very much appreciate it if you would make ISO images of them, put them on a file-sharing site like Mega or Mediafire, and send them my way. No torrents, please, as I will not take any chances with that.
Man, I feel so silly asking for this, but I swear I'm not doing this for selfish purposes. ...Okay, I kind of am and kind of not. One part is for more accurate documentation (because I have been able to find very little if any), the other part is for nostalgia.
The reason I'm writing about all this is because I have to stop obsessing before the obsession becomes unhealthy, and I feel writing this stuff down helps me calm down. And it also fits on the blog, because these products really are obscure; one of my personal friends and one random YouTube user have heard of the Learning Voyage games, and none of my online friends have. My second cousin, who went to the same elementary school as me, said he vaguely remembers them from Classworks. Heck, in general he vaguely remembers Classworks.
Well, on that note, I'll ask y'all this question: Does anyone remember Classworks or Learning Voyage? Does anyone remember seeing that intro cutscene on YouTube back in 2006 or 2007 or so? As a refresher...
Dad: What? I told you to put the ant traps by the doors!
(cut to a bunch of bugs inside the family's home)
Boy: Whoops. I thought you said to put the trapdoors by the ants!
Which could be an inaccurate transcript, because I haven't seen that clip in years. Anyway, now I'm done ranting. Any help would be most appreciated, and thanks for reading! Next post will hopefully be that audio tape I was teasing. See ya then!
-Johnny
Surprise of surprises, this post is not going to be about that tape. That seems to be a theme with this blog: I keep saying my next post is going to be about something, and then for one reason or another, I realize that I have to write about something else instead. In this case, I have some updates I wanted to share with you guys.
----
Let's start with a few updates on one of my earliest posts: the one about the Playskool Talk-Back Voice Recorder (no relation to the Yak Bak). First of all, that's how it was spelled, not Talkback as I had put it on my blog post.
Second, I've finally found one! ...On an auction sight. And it's been sold. But I can't see for how much because that requires an account. A paid-for account. I can't even share the pictures here because of copyright.
Third, the sound effects. I remembered three of them: one was a spring, one was a monkey, and one was a telephone. Looking at the picture, I can see another one: a bicycle horn. ...Well, the label is actually of a French horn or a trumpet or something, but I distinctly remember that the sound was a bike horn.
----
Next, I want to talk a bit about Learning Voyage and Classworks. These two have been my obsession recently. I have been trying so hard to find out more about them, but nothing doing. In the case of Learning Voyage, I don't even know who's behind them, Learningways or Davidson. I also don't know if they were exclusively for schools or not. If it was Learningways and not Davidson, then they probably were only for schools, which means I won't find a copy very easily. But that still wouldn't explain why I saw the intro cutscene on YouTube years ago.
Classworks at least has their old website archived, so I can still take a look at drawings of how the box looks, and I can also confirm that it originally came in two "pieces": one for the server and one for the workstations (those are the actual computers in the schools, which connect to the server that stores all the data).
I may see if I can talk to the principal at my old elementary school, and see if by some miracle they still have their old Classworks discs. Other than that, I'm running out of places to try and find old educational software for schools. Thrift stores are certainly an option, as are flea markets, but I wouldn't count on being able to find any of that stuff there. I can hope, and I can dream, but it's incredibly unlikely that I'll be able to find any of these nostalgic games again.
At least, by myself.
This is where you guys come in: please help me! Anyone who comes across or happens to have a copy of any of this software (Learning Voyage: Sand Trapped!, Learning Voyage: Swamped!, or Classworks Gold Edition), I would very much appreciate it if you would make ISO images of them, put them on a file-sharing site like Mega or Mediafire, and send them my way. No torrents, please, as I will not take any chances with that.
Man, I feel so silly asking for this, but I swear I'm not doing this for selfish purposes. ...Okay, I kind of am and kind of not. One part is for more accurate documentation (because I have been able to find very little if any), the other part is for nostalgia.
The reason I'm writing about all this is because I have to stop obsessing before the obsession becomes unhealthy, and I feel writing this stuff down helps me calm down. And it also fits on the blog, because these products really are obscure; one of my personal friends and one random YouTube user have heard of the Learning Voyage games, and none of my online friends have. My second cousin, who went to the same elementary school as me, said he vaguely remembers them from Classworks. Heck, in general he vaguely remembers Classworks.
Well, on that note, I'll ask y'all this question: Does anyone remember Classworks or Learning Voyage? Does anyone remember seeing that intro cutscene on YouTube back in 2006 or 2007 or so? As a refresher...
Dad: What? I told you to put the ant traps by the doors!
(cut to a bunch of bugs inside the family's home)
Boy: Whoops. I thought you said to put the trapdoors by the ants!
Which could be an inaccurate transcript, because I haven't seen that clip in years. Anyway, now I'm done ranting. Any help would be most appreciated, and thanks for reading! Next post will hopefully be that audio tape I was teasing. See ya then!
-Johnny
Friday, June 12, 2015
Spell It Plus!
At long last, a post about Spell It Plus! for Macintosh.
This was a game made by Davidson and Associates, originally released for MS-DOS and later for Mac OS. The Mac version was the one I grew up with. I played it at my elementary school on the days we weren't using Classworks or Type To Learn. I had a lot of fun with it, but... much like KidPhonics, I don't really think it's stood the test of time.
Also, this game should not be confused with the much later Spell It Deluxe for Windows and Macintosh. That one changed the games and used an updated speech synthesis engine.
So, now for the game itself. I made a video you can watch below, but this time I also have screenshots for those who don't want to watch the whole thing.
The game starts off with a goofy little animation of a frog riding a skateboard.
Afterwards, it asks you to type in your name. You can, of course, choose whatever you want. I just chose my name.
You're then greeted with the main screen, where you hear what I consider to be the most wonderful sound in this game: "Welcome to Spell It Plus!" I don't know why, but I just love hearing that.
This sort of reminds me of the game picker from the original Math Blaster, with the main game being the name of the game itself. Also the redundancy (Math Blaster Math and Spell It Plus! Spelling).
From here you have a few choices for games to play: Decode It, Unscramble It, Correct It, Study It, and of course Spell It itself. We'll start with Decode It, because why not? The way this one works is you have a series of words with missing letters. Fill in the missing letters and a corresponding letter will appear in the box below. Once you've finished all of the words, you'll have a complete sentence.
Your secondary reward is to see an animation of the frog dude shooting some hoops. By which I mean, he dribbles and shoots.
Next we have Correct It. It's self-explanatory and boring: you just correct words that are spelled incorrectly. Your only reward is to see a small animation of that frog guy doing more extreme sports
Next up is yet another boring one: Study It. You... study words. Okay, you actually get to play some games, but it's simple: you see the word at the top, you hear it, you type it. Once you start typing the word, it goes away, but it's still easy. There are options to make it harder, but it's still very plain.
My favorite of the bunch is Unscramble It. It's a bit like Tic Tac Toe... except there's a one player version as well. But at least with the one player version you get points no matter what.
Now of course, there has to be spelling in there as well; otherwise it defeats the purpose of this game. Choose a square, and a jumbled-up word appears. You have to unscramble the word (hence the name) in order to get the points. Afterwards, the box turns gray and has that frog's face on it. You get bonus points for getting three boxes in a row (diagonally, across, or up and down).
Oh, also, once you get three in a row, you hear this amazingly hilarious sound. Unfortunately, I can't put the sound clip here because of limitations with Blogger, but you can hear it in the video.
Finally, I'll talk about the Spell It game itself. Basically, Frog Dude runs and jumps over hurdles. If he eats the right words (you choose whether you want to target the words that are spelled correctly or those that aren't), he gets a speed boost and can win against Blue Frog Dude. Eat the wrong word or miss your target, and you don't get a speed boost.
Once you reach the finish line, you get a medal. You'll either get bronze, silver, or gold, depending on how many words you got right.
Now, here's the main problem I have with this game: you have to time everything perfectly. This means even if you're a hair off in your timing, a box will appear around the word and you won't get the speed boost. This is especially frustrating when you have longer words and you have to read them carefully to make sure they're spelled correctly. That takes so long that by the time you realize that it is spelled correctly, when you go to eat it, it won't count. And this tends to happen a lot for me.
As such, I've never been able to get a gold medal. The highest I've gotten is a silver medal. Obviously it's not because I can't spell, but simply because I don't have enough freaking time to see if the longer words are spelled right or not.
When you quit (which is a fantastic option by now), the same guy who welcomed you will say "Goodbye, see you soon!" Yeah right.
To be fair, this isn't the worst edutainment game I've played, but overall, it's just really, really boring. I can totally see why this wasn't one of Davidson's more successful series. Two of the five activities are at least somewhat enjoyable (Decode It and Unscramble It), but the rest are either boring or frustrating. This game gets a failing grade. Davidson, see me after class.
And bring a copy of Learning Voyage: Sand Trapped! with you. I imagine even that would be better than this, but I'd have to play it again to be sure.
Next time, I'm going to move on from computer games and talk about another old tape from my childhood: a sing-along tape by the Purple Balloon Players. I'm going to chance it and upload the songs to YouTube. Until then... (puts on the voice of the announcer guy) Goodbye, see you soon!
-Johnny
This was a game made by Davidson and Associates, originally released for MS-DOS and later for Mac OS. The Mac version was the one I grew up with. I played it at my elementary school on the days we weren't using Classworks or Type To Learn. I had a lot of fun with it, but... much like KidPhonics, I don't really think it's stood the test of time.
Also, this game should not be confused with the much later Spell It Deluxe for Windows and Macintosh. That one changed the games and used an updated speech synthesis engine.
So, now for the game itself. I made a video you can watch below, but this time I also have screenshots for those who don't want to watch the whole thing.
The game starts off with a goofy little animation of a frog riding a skateboard.
![]() |
EXTREME SPORTS!! |
Afterwards, it asks you to type in your name. You can, of course, choose whatever you want. I just chose my name.
![]() |
My other choice would have been "Butts" |
![]() |
Thanks, I do feel welcomed. |
From here you have a few choices for games to play: Decode It, Unscramble It, Correct It, Study It, and of course Spell It itself. We'll start with Decode It, because why not? The way this one works is you have a series of words with missing letters. Fill in the missing letters and a corresponding letter will appear in the box below. Once you've finished all of the words, you'll have a complete sentence.
![]() |
Can I buy a vowel? |
Next we have Correct It. It's self-explanatory and boring: you just correct words that are spelled incorrectly. Your only reward is to see a small animation of that frog guy doing more extreme sports
![]() |
Of course, most language arts teachers probably love this one. |
![]() |
Yawn... |
Now of course, there has to be spelling in there as well; otherwise it defeats the purpose of this game. Choose a square, and a jumbled-up word appears. You have to unscramble the word (hence the name) in order to get the points. Afterwards, the box turns gray and has that frog's face on it. You get bonus points for getting three boxes in a row (diagonally, across, or up and down).
![]() |
Um, yeah, this isn't creepy at all... |
Finally, I'll talk about the Spell It game itself. Basically, Frog Dude runs and jumps over hurdles. If he eats the right words (you choose whether you want to target the words that are spelled correctly or those that aren't), he gets a speed boost and can win against Blue Frog Dude. Eat the wrong word or miss your target, and you don't get a speed boost.
![]() |
A certain song about "eating it" comes to mind now... |
![]() |
Yaaaaaay. |
As such, I've never been able to get a gold medal. The highest I've gotten is a silver medal. Obviously it's not because I can't spell, but simply because I don't have enough freaking time to see if the longer words are spelled right or not.
When you quit (which is a fantastic option by now), the same guy who welcomed you will say "Goodbye, see you soon!" Yeah right.
To be fair, this isn't the worst edutainment game I've played, but overall, it's just really, really boring. I can totally see why this wasn't one of Davidson's more successful series. Two of the five activities are at least somewhat enjoyable (Decode It and Unscramble It), but the rest are either boring or frustrating. This game gets a failing grade. Davidson, see me after class.
And bring a copy of Learning Voyage: Sand Trapped! with you. I imagine even that would be better than this, but I'd have to play it again to be sure.
Next time, I'm going to move on from computer games and talk about another old tape from my childhood: a sing-along tape by the Purple Balloon Players. I'm going to chance it and upload the songs to YouTube. Until then... (puts on the voice of the announcer guy) Goodbye, see you soon!
-Johnny
Tuesday, June 2, 2015
The Wario Land 4 Website!
Remember my rant on the Internet Archive Wayback Machine? Remember when I mentioned the Wario Land 4 website, which you can visit through that but it doesn't actually do anything?
Thanks to the power of Google, I recently discovered that someone recreated it. It's available at www.welcometogreedville.com. I figured I would give a more in-depth review of the classic site, which despite having people remember it, is still fairly obscure.
I'll start with a slight correction from my original post: one of the movies is Star Wario, not Starring Wario. That makes more sense, since it's actually a movie title pun. Can't believe I didn't make the connection until just now.
The exclusive stills and clips can be viewed by going to the Pyramid Theater (pictured above). In addition, there's Wario's Arcade, where you can play some games (all of which are also playable at BooMansion.net) and earn Wario Bucks...
Greed School (or Greed $chool), where you can read an old Mario vs Wario comic and take a test to see how much you know about Wario Land 4...
The Post Office, where you could subscribe to Nintendo Power...
And Wario Mart, where you can spend your Wario Bucks on screensavers, wallpapers, a print-out fold-up car, and strategies for Wario Land 4 itself.
In Greedville itself, there's also a statue you can click on, which causes Wario to sing his name in the style of "Figaro", and then cough.
As for the movies, I still wish I could see them again. Again, they're called "Star Wario" and "Crouching Tiger, Hidden Wario", and are wario1.mov and wario2.mov, respectively.
And that's about it. Just wanted to let everyone know that I'm still alive. My Spell-It Plus review should be coming later this week, I hope. After I'm done with that one, I have a few more computer games lined up, then some old tapes and a record I had as a kid, and finally, a book. For some reason I don't feel like being specific right now. I'll get to them when I get to them, but for now, I'm outta here. Next time, Spell-It Plus! for Macintosh. See ya then!
-Johnny
Thanks to the power of Google, I recently discovered that someone recreated it. It's available at www.welcometogreedville.com. I figured I would give a more in-depth review of the classic site, which despite having people remember it, is still fairly obscure.
I'll start with a slight correction from my original post: one of the movies is Star Wario, not Starring Wario. That makes more sense, since it's actually a movie title pun. Can't believe I didn't make the connection until just now.
"I'm a-cryin' because Wario Land 4 is just... is a-just so... BEAUUUUUTIFUL!" |
"Sure, you're old enough, but are you BOLD enough?" |
"It's about time you learned something really useful!" |
A moment of silence... Okay, long enough. "I'm-a so cool! Hey!" |
"The best! YOU can trust ME..." |
"WAAAAAAAAAAAAAAAAAAAARIIIIIIIIOOOOOOOOOOOOOOOOOOOOO!!" |
And that's about it. Just wanted to let everyone know that I'm still alive. My Spell-It Plus review should be coming later this week, I hope. After I'm done with that one, I have a few more computer games lined up, then some old tapes and a record I had as a kid, and finally, a book. For some reason I don't feel like being specific right now. I'll get to them when I get to them, but for now, I'm outta here. Next time, Spell-It Plus! for Macintosh. See ya then!
-Johnny
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